Category Archives: artwork


Thanks to Tyler, we have a spiffy title screen!


Attending GLS – game demo on Friday!


Michelle is at GLS this week and will be demoing the game tomorrow at the Game Arcade. We still have a few things to do before we have the prototype where it needs to be, but we’ve made a lot of progress. Here’s an image of the “compass” that allows the player to collect markers and understand the pattern of how the moon moves. (Lots of interesting tweets: #gls8)

Follow up from Content Planning Meeting

Here are a few drawings from the planning meeting. Each participant was given a scetch pad to draw or write on during the meeting. I am also posting a short movie of John Hancock discussing how the lunar alignments work at the Newark Earthworks and I’ve also included a two images from Marti Chaatsmith showing the moon rises and how the mounds have eroded over the last 200 years due to farming and the growth of Newark.